The programs, in detail

Four programs of 8 to 12 weeks, worked on models you paint each week.

Program 01 · Thin coats, clean lines

Brush control & basecoats

Nearly every beginner problem traces to paint consistency. We work on thinning to the right consistency, loading and wiping the brush, painting in two or three thin coats, and caring for brushes so they keep a point past a fortnight.

  • 10 weeks
  • Complete beginners
  • 3 hours a week
  • Five paints and one good brush

Start this program

Weeks 1–3 · Priming and consistency

Thin to milk, and why.

Weeks 4–6 · Coverage

Even basecoats that keep the detail.

Weeks 7–8 · Clean edges

Cutting in and tidying mistakes.

Weeks 9–10 · A finished model

Base to varnish, start to end.

Weeks 1–3 · Washes

Recess shading without staining everything.

Weeks 4–6 · Drybrushing

Fast texture, done well.

Weeks 7–9 · Layering

Building smooth transitions.

Weeks 10–12 · Edge highlights

Where light lands, and how bright to go.

Program 02 · Contrast that reads

Shading & highlights

A model painted flat disappears on a table. We build contrast deliberately with washes and highlights, work on where light would actually fall, and calibrate how strong it needs to be at viewing distance — which is far stronger than it looks in your hand.

  • 12 weeks
  • Can basecoat neatly
  • 4 hours a week
  • A wash and a light tone

Start this program

Program 03 · The last ten percent

Basing & display

A good base lifts an average model more than another highlight ever will. We cover texture, tufts and simple scenic work, varnishing so models survive gaming, and photographing them without the phone flattening everything you painted.

  • 8 weeks
  • Models painted
  • 3 hours a week
  • Basing texture

Start this program

Weeks 1–2 · Texture

Simple bases that look intentional.

Weeks 3–4 · Scenic

One step beyond sand and tufts.

Weeks 5–6 · Varnish

Protection without gloss disasters.

Weeks 7–8 · Photography

Light, background and settings.

Weeks 1–2 · The standard

Deciding what good enough looks like.

Weeks 3–5 · Batching

Stages across ten models at a time.

Weeks 6–8 · Rhythm

Hitting a weekly count.

Weeks 9–10 · Finish the force

Based, varnished and on the table.

Program 04 · Finished beats perfect

Painting an army

An army needs a standard you can hit in forty minutes a model, applied identically across sixty of them. We set that standard, batch the work into stages, and build a schedule with a real deadline — because a finished army on the table beats three display pieces and a grey plastic pile.

  • 10 weeks
  • Basics solid
  • 5 hours a week
  • An unpainted pile

Start this program

Want honest eyes on a model?

Twenty minutes, free, on one photo and the technique to fix first.